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e-Book Blood of the Zombies (Fighting Fantasy) epub download

e-Book Blood of the Zombies (Fighting Fantasy) epub download

Author: Ian Livingstone
ISBN: 1848314051
Publisher: Icon Books Ltd (2012)
Language: English
Size ePUB: 1890 kb
Size Fb2: 1951 kb
Size DJVU: 1268 kb
Rating: 4.3
Votes: 569
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e-Book Blood of the Zombies (Fighting Fantasy) epub download

by Ian Livingstone



Blood of the Zombies is a single-player role-playing gamebook written by Ian Livingstone, illustrated by Kevin Crossley and published in 2012 by Wizard Books.

Blood of the Zombies is a single-player role-playing gamebook written by Ian Livingstone, illustrated by Kevin Crossley and published in 2012 by Wizard Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is 17th (but unnumbered) in the modern Wizard "Series 2" (ISBN 1-84831-405-1).

Fighting Fantasy is a series of single-player fantasy roleplay gamebooks created by Steve Jackson and Ian Livingstone. The first volume in the series was published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002.

Fighting Fantasy is the title given to a series of interactive novels, also known as gamebooks, that were developed by Steve Jackson and Ian Livingstone. Happy Birthday, Ian Livingstone!

Fighting Fantasy is the title given to a series of interactive novels, also known as gamebooks, that were developed by Steve Jackson and Ian Livingstone. Happy Birthday, Ian Livingstone! Ian Livingstone and Steve Jackson, photographed by Oliver McNeil. Fighting Fantasy Gamebooks are back! 1/18. Who are Steve Jackson and Ian Livingstone? Steve Jackson and Ian Livingstone are veterans of the games industry having founded Games Workshop and co-created the world's most popular gamebook series. It is 17th (but unnumbered) in the modern Wizard ’Series 2’ fightingfantasy.

Fighting Fantasy is a series of single-player role-playing gamebooks created by Steve Jackson and Ian Livingstone. The first volume in the series was published in paperback by Puffin in 1982. The series distinguished itself by mixing Choose Your Own. The series distinguished itself by mixing Choose Your Own Adventure-style storytelling with a dice-based role-playing element included within the books themselves.

The book – Blood of the Zombies – is a little different from many of the other Fighting Fantasy titles. I didn’t have the zombies running around shopping malls and 21st century streets. I kept the whole book inside a medieval castle

The book – Blood of the Zombies – is a little different from many of the other Fighting Fantasy titles. It’s not a traditional fantasy setting. It’s modern day one. In the book you read the role of someone who’s been kidnapped and who wakes up in chains in an underground, in a castle sell, somewhere in Romania. I kept the whole book inside a medieval castle. So it’s a toe in the contemporary but still harks back to the old medieval world. The experience will be similar, but different.

Ian Livingstone is returning to Fighting Fantasy - the "choose your own adventure" series he co-created in the early '80s - with a new book called Blood of the Zombies. The industry legend, OBE, co-founded Fighting Fantasy with Steve Jackson and went on to sell 17 million books. Livingstone, who also co-founded Games Workshop, played a crucial role in the UK video game industry, first at Domark and now at Square Enix, where he is Life President of Eidos

Blood of the Zombies book. Goodreads helps you keep track of books you want to read. Start by marking Blood of the Zombies (Fighting Fantasy: Reissues 2, as Want to Read: Want to Read saving.

Blood of the Zombies book. Start by marking Blood of the Zombies (Fighting Fantasy: Reissues 2, as Want to Read: Want to Read savin. ant to Read.

Blood of the Zombies - Fighting Fantasy (Paperback). Please provide me with your latest book news, views and details of Waterstones’ special offers. Ian Livingstone (author). Fighting Fantasy co-creator Ian Livingstone OBE brings the world's original gamebook series - 30 years old in August 2012 - to the world of the zombie. Insane megalomaniac Gingrich Yurr is preparing to unleash an army of monstrous zombies upon the world. He must be stopped and his undead horde defeated.

Fighting Fantasy co-creator Ian Livingstone OBE brings the world`s original gamebook series - 30 years old in August 2012 - to the world of the zombie. Terrible things are happening in Goraya castle...Insane megalomaniac Gingrich Yurr is preparing to unleash an army of monstrous zombies upon the world. He must be stopped and his undead horde defeated. In this life-or-death adventure the decisions YOU make will decide the fate of the world. Can YOU survive or will YOU become a zombie too? A Fighting Fantasy gamebook in which YOU are the hero.
DEAD-SHOT
Its well themed but lacks variety because of it as you are predominantly just fighting off zombies. Probably not a great fit for a gamebook. It definitely got the sense of survival spot on but could have been a bit more forgiving on health replenishing.
Memuro
So after a long gap we finally have another new Fighting Fantasy book, this one with a novel premise... in theory. A zombie horror survival fighting fantasy book does sound interesting doesn't it? Moving carefully through the city, scavenging for supplies and trying to avoid unnecessary combat. Sounds fun, right? Sadly that is not this book.
After starting with a superficially unusual premise (your a mythology student on earth, walking the globe (goodness knows where a student would get the money for that....) trying to find real monsters) you find someone captured and trapped in a dungeon by the usual crazed, evil megalomaniac who is trying to raise a zombie army to take over the world (Of course!). You get out of the dungeon and start exploring the castle, raiding every room you can for items, and fighting off zombies you come across. And if that still sounds different to a normal Ian Livingstone book in theory, it sadly isn't in practice. You pass through many right/left corridors (at least unlike the awful Eye of The Dragon you are often hinted at a difference between them, though often you will have to pick blind), go into various rooms, loot it for every item you can (with the usual this item will be used once to get another item and if you miss out on one of many items, you are going to die somewhere down the line), and fight off any zombies you come across. And you do this again, and again and again.
It might have been interesting if you had to play the risk/reward aspect, trying to avoid as many zombies as you can, while getting as many useful items as you can, but you HAVE TO kill EVERY Zombie in the book or you will get a bad ending at the end of it. If you miss even one, he'll find where you live and zombify everyone. And theirs over 200 zombies in the book (though at least divided into various sized groups), scattered in various places, some that would be fairly stupid to enter in a normal Fighting fantasy novel. Adding to the annoyance, aside from the right left thing the book is very, very linear, making multiple playthroughs extremely repetitive. You WILL explore the same rooms and sections ad Nausem, until you get up to the bit where you died, and get just a little bit further. It does not help that there is an awful lot of trial and error in this book, with several sources of damage that are hard to avoid if you don't know there coming, and a few instant depths scattered around (though at least less ridiculous ones than Cyrpt of the Sorcerer or such), which doesn't help when you are expected to search everywhere or miss out on a vital zombie or item, causing you to lose the book later, or get to the end and find out you wern't able to get all the zombies and thus you die horribly, and your quest was a waste of time.
These two things make the book quite crushing to playthrough, and after a few attempts it will soon feel like a chore. Left,right, grab, stab oh I died, guess i better do the same thing again but go left at the next junction instead. The linearity also means that a given path will be long, but given the structure of this book will have little variety.
The writing of this book is fairly standard for the series, but extremly drab. The descptions are minimal but do not evoke any feeling or much atmosphere. Its very much not what I would expect from the man who wrote Return to Firetop Mountain and Legend Of Zagor, and its going to seem espeically dull if you read it after Night of the Necromancer, which was a much better book in just about every area. Frankly considering his experience and the better writing in his other books, I wonder if he just didn't put his heart into this one, or if its a very very old book he wrote shortly after Eye of the Dragon (it shows an evolution over Eye of the Dragon, but doesn't compare favourably to most of his other works, either in writing or gameplay).
Combat tries to be innovative, and while its novel for a little bit, it soon becomes, very, very, very repetitive, samey and fairly mindless. Their is no Skill or Luck stat, the only stat you role is Stamina. This is good in the sense this book doesn't need a skill of 10-12 to have a hope of beating it or that you can die because one luck test went wrong, but it does diminish the variety of the book. Your weapon deals a certain amount of damage,1d6-2 for the dinky pocket knife you find early early on, 1d6 for most melee weapons, 1d6+2 for a pistol and ammo, and 1d6+5 for the lovable Boom Stick (aka shotgun). You need to find ammo to use the guns, but thats very easy to get in several places, and once you ammo the book assumes you have an unlimited quantity of it.
While choosing to walk right and left, and raiding everything that isn't nailed down (and some things that are), every so often you will run into a group of zombies and have to fight it out. To do so you just roll your damage, kill that many zombies, then the remaining zombies deal 1 stamina damage to you, and you roll again, possibly killing them all. You will have to do this A LOT, and if you miss even one small group of zombie, or the odd zombie hiding in odd places YOU LOSE THE BOOK. Also given the books structure, no matter how smart you are, you will die a lot by trial and error and have to keep doing these fights again and again and again.... and it will very soon stop being fun. Its also quite easy to die by luck, even if you find the best weapons, and if you die by luck, back to the beginning and get ready to go through the gauntlet all over again!
As you can see my biggest problems with this book is that its immensely repetitive, and all the faults and niggles synergise to make a much worse experience. The trial and error gameplay is confounded by the linearty of the book, meaning you will and walk the same rigid path again and agains, broken up by repetitive combat against similar foes(this book has next to no human enemies, and very few "exotic" zombies to spice things up) again and again. And you will have to do all those fights each you lose by luck, trial and error or a simple human mistake. And you WILL notice the bland writing on every attempt.

Overall this book isn't flat out awful, but I find it very hard to recommend, unless you have read and adored his other books, and you have read Night of the Necromancer, Howl of the Werewolf or Storm Slayer, all of which are a good deal better than this book. I'd say I'd recommend this if you like Ian Livingstone books, but this really isn't one of his best. Return to Firetop moutain was frustrating and had similar trial and error elements, but was a lot more engaging than this book and had far more interesting encounters. So I guess I can only recommend it if you can't find anything better (in the new series or old series), and have either read better fanmade books like Outsider or Midnight Deep, or are bothered that you can't read those on the move. If you like zombies and horror, Island of the Undead does it much better(though in a fantasy setting), and even that book isn't considered a masterpiece. I guess if you have the hunger for a Livingstone book and your standard aren't too high it WILL fill it but not much more... although at least its better than Eye of the Dragon.